feat: Add audio assets, UI escape room polish, requirements, and INSTALL.md

This commit is contained in:
Maxi
2026-10-29 08:51:59 +01:00
parent c07c0e10b9
commit 3d30d0812a
17 changed files with 1367 additions and 180 deletions
+4 -3
View File
@@ -7,11 +7,12 @@
<link rel="icon" href="/static/favicon.ico">
<link rel="preconnect" href="https://fonts.googleapis.com">
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=Caveat:wght@500;700&family=MedievalSharp&display=swap" rel="stylesheet">
<link rel="stylesheet" href="/static/css/escape.css?v=5.0">
<link href="https://fonts.googleapis.com/css2?family=Caveat:wght@500;700&family=Marck+Script&family=MedievalSharp&display=swap" rel="stylesheet">
<link rel="stylesheet" href="/static/css/escape.css?v=6.0">
{% block head %}{% endblock %}
</head>
<body>
<audio id="bgm" src="/static/audio/music.mp3" loop preload="auto"></audio>
<!-- Minimalist & Mobile-Friendly Header -->
<header class="site-header">
<div class="header-inner">
@@ -282,7 +283,7 @@
</footer>
<script src="/static/js/audio.js?v=5.0"></script>
<script src="/static/js/inventory.js?v=5.0"></script>
<script src="/static/js/inventory.js?v=6.0"></script>
<script>
async function resetEscapeProgress() {
if (confirm("Möchtest du deinen Escape-Fortschritt und dein Inventar wirklich zurücksetzen?")) {