424 lines
17 KiB
JavaScript
Executable File
424 lines
17 KiB
JavaScript
Executable File
// Zaubertrank-Brauküche (Felix Felicis Potion Brewing Engine: Riddles, Two-Way Stirring & Snape's Wrath)
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(function() {
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let currentStep = 1; // 1: Dosage, 2: Stirring, 3: Heat, 4: Done
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// Step 1: Ingredient Doses
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const doses = {
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dragon: 0,
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mandrake: 0,
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star: 0
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};
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const targetDoses = {
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dragon: 3, // Fluffy's 3 heads
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mandrake: 2, // Harry's companions Ron & Hermione
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star: 1 // The Alchemist's 1 ring
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};
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// DOM Elements
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const stepBadge = document.getElementById('stepBadge');
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const stepInstruction = document.getElementById('stepInstruction');
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const stepSubtext = document.getElementById('stepSubtext');
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const step1Wrapper = document.getElementById('step1Wrapper');
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const doseValDragon = document.getElementById('doseValDragon');
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const doseValMandrake = document.getElementById('doseValMandrake');
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const doseValStar = document.getElementById('doseValStar');
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// SVG Elements
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const gradStop1 = document.getElementById('gradStop1');
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const gradStop2 = document.getElementById('gradStop2');
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const gradStop3 = document.getElementById('gradStop3');
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const liquidSurface = document.getElementById('liquidSurface');
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const stirSpoon = document.getElementById('stirSpoon');
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const dropItemAnim = document.getElementById('dropItemAnim');
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// Step 2: Stirring Controls
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const stirPanel = document.getElementById('stirPanel');
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const stirPhaseLabel = document.getElementById('stirPhaseLabel');
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const stirIndicatorBar = document.getElementById('stirIndicatorBar');
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const stirTimerVal = document.getElementById('stirTimerVal');
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const btnStirLeft = document.getElementById('btnStirLeft');
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const btnStirRight = document.getElementById('btnStirRight');
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// Step 3: Heat Controls
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const heatPanel = document.getElementById('heatPanel');
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const tempIndicator = document.getElementById('tempIndicator');
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const heatTimerSpan = document.getElementById('heatTimer');
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const bellowsBtn = document.getElementById('bellowsBtn');
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// Success & Modals
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const successPanel = document.getElementById('successPanel');
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const snapeModal = document.getElementById('snapeReprimandModal');
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const snapeText = document.getElementById('snapeReprimandText');
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const riddleModal = document.getElementById('recipeRiddleModal');
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// Snape Insult Repository
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const snapeQuotes = [
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"»Kläglich. Sogar ein Bergtroll mit verbundenen Augen hätte die Mengenangaben treffender ergründet.«",
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"»Offenbar mangelt es Ihnen nicht nur an magischem Talent, sondern auch an elementarem Leseverständnis.«",
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"»Ein weiterer solcher Fehltritt, und dieser Kessel fliegt Ihnen um die Ohren wie Longbottoms letzte Missetat.«",
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"»Haben Sie Ihre Brille verlegt, oder ist das schlichte Ignoranz gegenüber den feinsten Künsten des Zaubertrankbrauens?«",
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"»3 Drachenblut, 2 Alraunen, 1 Sternenstaub – ist das für Ihr Denkvermögen tatsächlich zu hoch gegriffen?«"
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];
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function getRandomSnapeQuote() {
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return snapeQuotes[Math.floor(Math.random() * snapeQuotes.length)];
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}
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// Modal helpers
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window.openRecipeRiddleModal = function() {
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if (riddleModal) riddleModal.classList.add('show');
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if (window.soundFX) window.soundFX.playStoneSlide();
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};
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window.closeRecipeRiddleModal = function() {
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if (riddleModal) riddleModal.classList.remove('show');
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if (window.soundFX) window.soundFX.playStoneSlide();
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};
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window.triggerSnapeInsult = function(customQuote) {
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if (snapeText) snapeText.innerText = customQuote || getRandomSnapeQuote();
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if (snapeModal) snapeModal.classList.add('show');
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// Turn cauldron murky black with foul smoke
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if (gradStop1 && gradStop2 && gradStop3) {
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gradStop1.setAttribute('stop-color', '#2d2d2d');
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gradStop2.setAttribute('stop-color', '#1a1a1a');
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gradStop3.setAttribute('stop-color', '#0d0d0d');
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}
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if (window.soundFX) window.soundFX.playWhoosh();
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if (window.navigator && window.navigator.vibrate) window.navigator.vibrate([60, 40, 100]);
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};
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window.closeSnapeModal = function() {
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if (snapeModal) snapeModal.classList.remove('show');
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// Reset liquid back to clean starting emerald green
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if (gradStop1 && gradStop2 && gradStop3) {
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gradStop1.setAttribute('stop-color', '#2ecc71');
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gradStop2.setAttribute('stop-color', '#16a085');
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gradStop3.setAttribute('stop-color', '#0b3b30');
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}
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if (window.soundFX) window.soundFX.playStoneSlide();
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};
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// Step 1: Ingredient Dosage Adjustments
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window.adjustDose = function(type, delta) {
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if (currentStep !== 1) return;
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doses[type] = Math.max(0, Math.min(9, doses[type] + delta));
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if (type === 'dragon' && doseValDragon) doseValDragon.innerText = doses.dragon;
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if (type === 'mandrake' && doseValMandrake) doseValMandrake.innerText = doses.mandrake;
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if (type === 'star' && doseValStar) doseValStar.innerText = doses.star;
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if (window.soundFX) window.soundFX.playBottleClink();
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if (window.navigator && window.navigator.vibrate) window.navigator.vibrate(25);
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};
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window.verifyAndMixIngredients = function() {
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if (currentStep !== 1) return;
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// Check if correct: 3 Dragon, 2 Mandrake, 1 Star
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const isCorrect = (doses.dragon === targetDoses.dragon &&
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doses.mandrake === targetDoses.mandrake &&
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doses.star === targetDoses.star);
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if (!isCorrect) {
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// Wrong dosage! Trigger Snape's rebuke!
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window.triggerSnapeInsult();
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return;
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}
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// Correct! Play dropping animations and proceed to Step 2
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if (dropItemAnim) {
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dropItemAnim.textContent = '🐉🌿✨';
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dropItemAnim.style.display = 'block';
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dropItemAnim.style.animation = 'ingredientDropAnim 0.7s ease-out forwards';
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setTimeout(() => { dropItemAnim.style.display = 'none'; }, 750);
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}
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if (liquidSurface) {
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liquidSurface.style.transform = 'scale(1.08)';
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setTimeout(() => liquidSurface.style.transform = 'scale(1)', 300);
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}
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if (window.soundFX) window.soundFX.playBottleClink();
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if (window.navigator && window.navigator.vibrate) window.navigator.vibrate([40, 80]);
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setTimeout(startStep2, 700);
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};
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// Step 2: Two-Way Stirring with Tempo Bar
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let stirPhase = 'left'; // 'left' then 'right'
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let phaseTimer = 0.0;
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let stirTempo = 25; // 0 to 100%
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let stirLoopInterval = null;
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let wildTempoTime = 0.0;
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function startStep2() {
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currentStep = 2;
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stirPhase = 'left';
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phaseTimer = 0.0;
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stirTempo = 25;
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wildTempoTime = 0.0;
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stepBadge.innerText = "Schritt 2: Rhythmisches Rühren";
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stepInstruction.innerText = "Rühre den Sud gleichmäßig im Takt!";
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stepSubtext.innerText = "Laut Rezept: Zuerst 3 Sekunden LINKS (↺), danach 3 Sekunden RECHTS (↻)!";
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if (step1Wrapper) step1Wrapper.style.display = 'none';
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if (stirPanel) stirPanel.style.display = 'flex';
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if (stirSpoon) stirSpoon.style.display = 'block';
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// Set liquid to rich amethyst purple
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if (gradStop1 && gradStop2 && gradStop3) {
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gradStop1.setAttribute('stop-color', '#9b59b6');
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gradStop2.setAttribute('stop-color', '#8e44ad');
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gradStop3.setAttribute('stop-color', '#341f47');
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}
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updateStirUI();
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if (window.soundFX) window.soundFX.playStoneSlide();
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// Start tempo decay loop
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if (stirLoopInterval) clearInterval(stirLoopInterval);
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stirLoopInterval = setInterval(updateStirLoop, 50);
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}
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function updateStirUI() {
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if (stirPhaseLabel) {
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if (stirPhase === 'left') {
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stirPhaseLabel.innerText = "↺ LINKS (Phase 1)";
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stirPhaseLabel.style.color = "#4cc9f0";
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if (btnStirLeft) btnStirLeft.classList.add('active-target');
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if (btnStirRight) btnStirRight.classList.remove('active-target');
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} else {
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stirPhaseLabel.innerText = "↻ RECHTS (Phase 2)";
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stirPhaseLabel.style.color = "#ffd700";
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if (btnStirLeft) btnStirLeft.classList.remove('active-target');
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if (btnStirRight) btnStirRight.classList.add('active-target');
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}
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}
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if (stirTimerVal) stirTimerVal.innerText = phaseTimer.toFixed(1);
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}
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window.stirTap = function(direction) {
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if (currentStep !== 2) return;
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// Check if wrong direction tapped!
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if (direction !== stirPhase) {
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const wrongDirQuote = (stirPhase === 'left') ?
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"»Linksherum, sagte ich! Verwechseln Sie die Drehrichtungen wie Mr. Finnigan?«" :
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"»Nun rechtsherum! Hören Sie überhaupt zu oder träumen Sie von Schokofröschen?«";
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window.triggerSnapeInsult(wrongDirQuote);
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phaseTimer = 0.0;
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stirTempo = 25;
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updateStirUI();
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return;
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}
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// Correct direction tap: give a rhythmic boost
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stirTempo = Math.min(100, stirTempo + 13);
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if (window.soundFX) window.soundFX.playBottleClink();
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if (window.navigator && window.navigator.vibrate) window.navigator.vibrate(20);
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// Animate spoon
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if (stirSpoon) {
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stirSpoon.classList.remove('stirring-active');
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void stirSpoon.offsetWidth;
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stirSpoon.classList.add('stirring-active');
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}
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};
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function updateStirLoop() {
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if (currentStep !== 2) return;
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// Continuous tempo decay
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stirTempo = Math.max(0, stirTempo - 1.1);
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if (stirIndicatorBar) stirIndicatorBar.style.width = stirTempo + '%';
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// Check if in green zone (40% to 75%)
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if (stirTempo >= 40 && stirTempo <= 75) {
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phaseTimer += 0.05;
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wildTempoTime = 0.0;
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if (stirIndicatorBar) stirIndicatorBar.style.background = '#2ecc71';
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if (stirTimerVal) stirTimerVal.innerText = phaseTimer.toFixed(1);
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} else if (stirTempo > 82) {
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// Too frantic!
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if (stirIndicatorBar) stirIndicatorBar.style.background = '#e74c3c';
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wildTempoTime += 0.05;
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if (wildTempoTime > 1.2) {
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wildTempoTime = 0.0;
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stirTempo = 20;
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phaseTimer = 0.0;
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window.triggerSnapeInsult("»Mäßigen Sie Ihr ungestümes Tempo! Sie schlagen Schaum statt zu rühren! Das ist kein Pfannkuchenteig!«");
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updateStirUI();
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return;
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}
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} else {
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// Too slow (blue/cold)
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if (stirIndicatorBar) stirIndicatorBar.style.background = 'linear-gradient(90deg, #3498db 0%, #2ecc71 50%, #e74c3c 100%)';
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wildTempoTime = 0.0;
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}
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// Phase completion checks (3.0 seconds needed each)
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if (phaseTimer >= 3.0) {
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if (stirPhase === 'left') {
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// Switch to Phase 2: Right
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stirPhase = 'right';
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phaseTimer = 0.0;
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stirTempo = 30;
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updateStirUI();
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if (window.soundFX) window.soundFX.playKeyChime();
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if (window.showFloatingToast) {
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window.showFloatingToast("✨ Hervorragend! Jetzt 3 Sekunden gleichmäßig RECHTS (↻) rühren!");
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}
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} else if (stirPhase === 'right') {
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// Step 2 Complete!
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clearInterval(stirLoopInterval);
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stirLoopInterval = null;
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if (stirSpoon) stirSpoon.style.display = 'none';
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if (stirPanel) stirPanel.style.display = 'none';
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startStep3();
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}
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}
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}
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// Step 3: Heat Control (Blasebalg) with Overheat Insults
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let currentTemp = 35;
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let heatTimer = 0.0;
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let heatInterval = null;
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let overheatSeconds = 0.0;
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function startStep3() {
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currentStep = 3;
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heatTimer = 0.0;
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currentTemp = 35;
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overheatSeconds = 0.0;
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stepBadge.innerText = "Schritt 3: Hitze balancieren";
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stepInstruction.innerText = "Pumpe mit dem Blasebalg, um die Flammen zu nähren!";
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stepSubtext.innerText = "Halte die Anzeige für 3 Sekunden im grünen Idealbereich (45% - 85%). Nicht überhitzen!";
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if (heatPanel) heatPanel.classList.add('active');
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// Shift liquid color to fiery orange
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if (gradStop1 && gradStop2 && gradStop3) {
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gradStop1.setAttribute('stop-color', '#e67e22');
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gradStop2.setAttribute('stop-color', '#d35400');
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gradStop3.setAttribute('stop-color', '#561d00');
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}
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if (window.soundFX) window.soundFX.playWhoosh();
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if (heatInterval) clearInterval(heatInterval);
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heatInterval = setInterval(updateHeatLoop, 50);
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}
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window.pumpHeat = function() {
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if (currentStep !== 3) return;
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currentTemp = Math.min(100, currentTemp + 18);
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if (window.soundFX) window.soundFX.playWhoosh();
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if (window.navigator && window.navigator.vibrate) window.navigator.vibrate(20);
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if (bellowsBtn) {
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bellowsBtn.style.transform = 'scale(0.92)';
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setTimeout(() => bellowsBtn.style.transform = 'scale(1)', 100);
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}
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};
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function updateHeatLoop() {
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if (currentStep !== 3) return;
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// Cooling decay
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currentTemp = Math.max(0, currentTemp - 0.45);
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if (tempIndicator) tempIndicator.style.width = currentTemp + '%';
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// Check overheat condition
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if (currentTemp > 92) {
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overheatSeconds += 0.05;
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if (overheatSeconds > 1.0) {
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overheatSeconds = 0.0;
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currentTemp = 35;
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heatTimer = 0.0;
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if (heatTimerSpan) heatTimerSpan.innerText = "0.0";
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window.triggerSnapeInsult("»Kesselüberhitzung! Sie kochen die kostbaren Essenzen zu Schlacke! Ein wenig mehr Feingefühl mit dem Blasebalg!«");
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return;
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}
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} else {
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overheatSeconds = 0.0;
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}
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// Check ideal zone (45% to 85%)
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if (currentTemp >= 45 && currentTemp <= 85) {
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heatTimer += 0.05;
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if (heatTimerSpan) heatTimerSpan.innerText = heatTimer.toFixed(1);
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if (tempIndicator) tempIndicator.style.background = '#2ecc71';
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} else {
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if (tempIndicator) tempIndicator.style.background = 'linear-gradient(90deg, #3498db, #f39c12, #e74c3c)';
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}
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if (heatTimer >= 3.0) {
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clearInterval(heatInterval);
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heatInterval = null;
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finishPotionBrew();
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}
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}
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// Step 4: Victory
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async function finishPotionBrew() {
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currentStep = 4;
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stepBadge.innerText = "✅ Trank vollendet!";
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stepBadge.style.background = "rgba(46, 204, 113, 0.3)";
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stepBadge.style.borderColor = "#2ecc71";
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stepBadge.style.color = "#2ecc71";
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stepInstruction.innerText = "Felix Felicis strahlt in reinem Gold!";
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stepSubtext.innerText = "Dein Zaubertrank ist meisterhaft gelungen. Selbst Snape nickt widerwillig!";
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if (heatPanel) heatPanel.classList.remove('active');
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// Turn liquid into radiant shimmering gold
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if (gradStop1 && gradStop2 && gradStop3) {
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gradStop1.setAttribute('stop-color', '#fff6a5');
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gradStop2.setAttribute('stop-color', '#ffd700');
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gradStop3.setAttribute('stop-color', '#b7950b');
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}
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if (window.soundFX) window.soundFX.playMagicSuccess();
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if (window.navigator && window.navigator.vibrate) window.navigator.vibrate([50, 100, 150]);
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// API Completion Call
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let newItem = null;
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try {
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const res = await fetch('/api/brew/complete', { method: 'POST' });
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const data = await res.json();
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if (data.new_item) newItem = data.new_item;
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} catch (e) {
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console.error("Brew complete error:", e);
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}
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if (!newItem) {
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newItem = {
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id: "felix_felicis",
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name: "Felix Felicis",
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icon: "🧪",
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desc: "Ein Tropfen flüssiges Gold! Verleiht dir unerschütterliches Glück und enthüllt verborgene Runen."
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};
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}
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if (successPanel) successPanel.style.display = 'block';
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if (window.showChamberVictory) {
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window.showChamberVictory({
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chamberBadge: "Kammer III: Die Brauküche",
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title: "⚗️ Zaubertrank Gemeistert!",
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statsHtml: `<span>🧪 Elixier: <strong>Felix Felicis</strong></span><span>🥄 Rühren: <strong>2 Phasen perfekt</strong></span><span>🌡️ Hitze: <strong>Meisterlich</strong></span>`,
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item: newItem,
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storyText: "Der Kessel erstrahlt in gleißendem, flüssigem Gold! Du füllst eine Phiole des unbezahlbaren <strong>Felix Felicis</strong> ab. Selbst Severus Snape quittiert dein Werk mit einem knappen, anerkennenden Nicken. Seine Wärme durchdringt deinen Geist. Mit geschärften Sinnen trittst du vor das gewaltige <strong>Runen-Drehschloss der vier Gründer</strong>!",
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nextUrl: "/cryptex",
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nextBtnText: "➔ Weiter zu Kammer IV: Das Drehschloss 🔐"
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});
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}
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}
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})();
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