250 lines
8.9 KiB
JavaScript
Executable File
250 lines
8.9 KiB
JavaScript
Executable File
let currentSessionId = null;
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let currentQuestionNumber = 1;
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let totalQuestions = 15;
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let currentScore = 0;
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let attemptsUsed = 0;
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const maxAttempts = 3;
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// Web Audio API Sound Generator for magic chimes and buzzers
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const audioCtx = new (window.AudioContext || window.webkitAudioContext)();
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function playSound(type) {
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if (audioCtx.state === 'suspended') {
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audioCtx.resume();
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}
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if (type === 'magic') {
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// Magical bright arpeggio chime
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const notes = [523.25, 659.25, 783.99, 1046.50]; // C5, E5, G5, C6
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notes.forEach((freq, index) => {
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const osc = audioCtx.createOscillator();
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const gain = audioCtx.createGain();
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osc.type = 'sine';
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osc.frequency.value = freq;
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gain.gain.setValueAtTime(0.15, audioCtx.currentTime + index * 0.08);
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gain.gain.exponentialRampToValueAtTime(0.001, audioCtx.currentTime + index * 0.08 + 0.35);
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osc.connect(gain);
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gain.connect(audioCtx.destination);
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osc.start(audioCtx.currentTime + index * 0.08);
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osc.stop(audioCtx.currentTime + index * 0.08 + 0.35);
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});
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} else if (type === 'wrong') {
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// Soft error buzz
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const osc = audioCtx.createOscillator();
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const gain = audioCtx.createGain();
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osc.type = 'sawtooth';
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osc.frequency.setValueAtTime(150, audioCtx.currentTime);
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osc.frequency.exponentialRampToValueAtTime(80, audioCtx.currentTime + 0.25);
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gain.gain.setValueAtTime(0.1, audioCtx.currentTime);
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gain.gain.exponentialRampToValueAtTime(0.001, audioCtx.currentTime + 0.25);
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osc.connect(gain);
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gain.connect(audioCtx.destination);
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osc.start();
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osc.stop(audioCtx.currentTime + 0.25);
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}
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}
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async function startGame() {
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const envelope = document.getElementById("envelope");
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const startBtn = document.getElementById("startBtn");
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startBtn.disabled = true;
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startBtn.innerText = "✨ Zauber wird gewirkt...";
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envelope.classList.add("envelope-opened");
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// Start background music if enabled or first click
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const bgm = document.getElementById("bgm");
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if (bgm && bgm.paused) {
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bgm.play().then(() => {
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const icon = document.getElementById("audioIcon");
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const text = document.getElementById("audioText");
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if (icon && text) {
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icon.innerText = "🔊";
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text.innerText = "Musik: An";
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}
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localStorage.setItem("bgm_enabled", "true");
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}).catch(() => {});
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}
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try {
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const res = await fetch("/api/game/start", {
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method: "POST",
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headers: { "Content-Type": "application/json" }
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});
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if (!res.ok) {
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throw new Error("Konnte Spiel nicht starten.");
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}
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const data = await res.json();
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currentSessionId = data.session_id;
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currentQuestionNumber = data.question_number;
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totalQuestions = data.total_questions;
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currentScore = data.score;
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attemptsUsed = data.attempts_used;
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setTimeout(() => {
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document.getElementById("introCard").classList.add("hidden");
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document.getElementById("gameCard").classList.remove("hidden");
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renderQuestion(data);
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}, 1100);
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} catch (err) {
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alert("Fehler beim Starten des Quiz: " + err.message);
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startBtn.disabled = false;
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startBtn.innerText = "📜 Siegel brechen & Brief öffnen";
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envelope.classList.remove("envelope-opened");
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}
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}
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function renderQuestion(qData) {
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document.getElementById("questionCounter").innerText = `Frage ${qData.question_number} von ${totalQuestions}`;
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document.getElementById("pointsCounter").innerText = `🏆 Hauspunkte: ${currentScore}`;
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document.getElementById("badgeCategory").innerText = `⚡ ${qData.category.replace("_", " ").toUpperCase()}`;
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document.getElementById("attemptBadge").innerText = `Versuch ${attemptsUsed + 1} von ${maxAttempts}`;
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document.getElementById("frageText").innerText = qData.question;
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const input = document.getElementById("answerInput");
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input.value = "";
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input.disabled = false;
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input.focus();
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document.getElementById("checkBtn").disabled = false;
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document.getElementById("hintBtn").disabled = false;
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document.getElementById("hintBox").classList.add("hidden");
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document.getElementById("feedbackBox").innerHTML = "";
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updateProgress();
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}
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function updateProgress() {
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const percent = ((currentQuestionNumber - 1) / totalQuestions) * 100;
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document.getElementById("progressBar").style.width = percent + "%";
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}
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async function checkAnswer() {
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const input = document.getElementById("answerInput");
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const answer = input.value.trim();
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if (!answer) {
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input.focus();
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return;
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}
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const checkBtn = document.getElementById("checkBtn");
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checkBtn.disabled = true;
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try {
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const res = await fetch("/api/game/check", {
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method: "POST",
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headers: { "Content-Type": "application/json" },
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body: JSON.stringify({
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session_id: currentSessionId,
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answer: answer
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})
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});
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if (!res.ok) {
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throw new Error("Fehler bei der Antwortprüfung.");
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}
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const result = await res.json();
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currentScore = result.score;
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document.getElementById("pointsCounter").innerText = `🏆 Hauspunkte: ${currentScore}`;
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const frageBox = document.getElementById("frageBox");
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const feedbackBox = document.getElementById("feedbackBox");
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if (result.correct) {
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// Success!
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playSound('magic');
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frageBox.classList.add("sparkle-effect");
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feedbackBox.innerHTML = `<span class="feedback-correct">✨ Richtig! 1 Hauspunkt für dein Haus! ✨</span>`;
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input.disabled = true;
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setTimeout(() => {
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frageBox.classList.remove("sparkle-effect");
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if (result.is_finished) {
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finishGame();
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} else if (result.next_question) {
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currentQuestionNumber = result.next_question.question_number;
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attemptsUsed = 0;
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renderQuestion(result.next_question);
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}
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}, 1200);
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} else {
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// Incorrect
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playSound('wrong');
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frageBox.classList.add("shake-effect");
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setTimeout(() => frageBox.classList.remove("shake-effect"), 500);
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attemptsUsed = result.attempts_used;
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document.getElementById("attemptBadge").innerText = `Versuch ${Math.min(attemptsUsed + 1, maxAttempts)} von ${maxAttempts}`;
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if (result.attempts_left === 0) {
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// Exhausted all 3 attempts
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feedbackBox.innerHTML = `
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<div class="feedback-wrong">Leider nicht richtig (3 Fehlversuche).</div>
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<div class="feedback-revealed">Richtige Lösung: <strong>${result.revealed_answer}</strong></div>
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`;
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input.disabled = true;
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setTimeout(() => {
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if (result.is_finished) {
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finishGame();
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} else if (result.next_question) {
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currentQuestionNumber = result.next_question.question_number;
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attemptsUsed = 0;
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renderQuestion(result.next_question);
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}
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}, 2200);
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} else {
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// Still attempts remaining
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feedbackBox.innerHTML = `<span class="feedback-wrong">Leider falsch! Noch ${result.attempts_left} Versuch(e).</span>`;
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checkBtn.disabled = false;
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input.select();
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}
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}
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} catch (err) {
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alert("Netzwerkfehler: " + err.message);
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checkBtn.disabled = false;
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}
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}
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async function requestHint() {
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if (!currentSessionId) return;
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const hintBox = document.getElementById("hintBox");
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const hintText = document.getElementById("hintText");
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try {
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const res = await fetch(`/api/game/hint?session_id=${encodeURIComponent(currentSessionId)}`);
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const data = await res.json();
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hintText.innerText = data.hint || "Kein Tipp vorhanden.";
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hintBox.classList.remove("hidden");
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} catch (err) {
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hintText.innerText = "Tipp konnte nicht geladen werden.";
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hintBox.classList.remove("hidden");
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}
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}
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function finishGame() {
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// 100% progress
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document.getElementById("progressBar").style.width = "100%";
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window.location.href = `/finale?score=${currentScore}&total=${totalQuestions}`;
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}
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// Enter key to submit
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document.addEventListener("DOMContentLoaded", () => {
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const input = document.getElementById("answerInput");
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if (input) {
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input.addEventListener("keydown", (e) => {
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if (e.key === "Enter") {
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e.preventDefault();
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checkAnswer();
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}
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});
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}
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});
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