Overhaul: Golden ring flight course and magic spell dueling mini-game with mobile gestures

This commit is contained in:
Maxi
2026-09-22 19:38:57 +02:00
parent efb54befcc
commit 0e20549a44
10 changed files with 831 additions and 329 deletions
+36 -47
View File
@@ -11,7 +11,7 @@ from dotenv import load_dotenv
load_dotenv()
app = FastAPI(title="Hogwarts Escape Adventure - Die Kammern des Steins der Weisen")
app = FastAPI(title="Hogwarts Escape Adventure - Die Prüfungen der Zauberei")
SECRET_KEY = os.getenv("SECRET_KEY", "alohomora_bootle_potion_secret_2026")
app.add_middleware(SessionMiddleware, secret_key=SECRET_KEY, session_cookie="escape_session")
@@ -36,7 +36,7 @@ ALL_ITEMS = {
"id": "wand",
"name": "Zauberstab",
"icon": "🪄",
"desc": "Stechpalme und Phönixfeder, 11 Zoll. Liegt warm in deiner Hand.",
"desc": "Stechpalme und Phönixfeder, 11 Zoll. Liegt warm und vibrationsbereit in deiner Hand.",
"action": "lumos",
"action_label": "Lumos / Licht 💡"
},
@@ -44,10 +44,18 @@ ALL_ITEMS = {
"id": "broom",
"name": "Nimbus 2000",
"icon": "🧹",
"desc": "Ein pfeilschneller Rennbesen. Perfekt balanciert für Wendemanöver im Schlüsselraum.",
"desc": "Ein pfeilschneller Rennbesen. Perfekt für den rasanten Flug durch schwebende Ringe!",
"action": "broom_polish",
"action_label": "Besen polieren ✨"
},
"duel_badge": {
"id": "duel_badge",
"name": "Duellanten-Abzeichen",
"icon": "⚡",
"desc": "Ein goldenes Abzeichen für meisterhafte Zauberstab-Gesten im Duellier-Club von Hogwarts.",
"action": "spark_wand",
"action_label": "Funkenregen sprühen ⚡"
},
"snape_scroll": {
"id": "snape_scroll",
"name": "Snapes Logik-Rolle",
@@ -56,22 +64,6 @@ ALL_ITEMS = {
"action": "read_scroll",
"action_label": "Rätsel-Verse lesen 📖"
},
"silver_key": {
"id": "silver_key",
"name": "Geknickter Silberschlüssel",
"icon": "🗝️",
"desc": "Der schwere antike Schlüssel aus der Schlüsselkammer. Sein geknickter Flügel verrät ihn.",
"action": "examine_key",
"action_label": "Schloss prüfen 🔍"
},
"chess_knight": {
"id": "chess_knight",
"name": "Schwarzer Springer",
"icon": "♟️",
"desc": "Ein massiver schwarzer Springer aus McGonagalls verzaubertem Riesenschach. Hat das weiße Heer geschlagen!",
"action": "chess_piece",
"action_label": "Stein berühren ⚡"
},
"philosophers_stone": {
"id": "philosophers_stone",
"name": "Stein der Weisen",
@@ -98,7 +90,7 @@ def get_session_state(request: Request) -> dict:
"broom_solved": False,
"broom_score": 0,
"broom_time": 0,
"chess_solved": False,
"duel_solved": False,
"bottles_solved": False,
"sliding_solved": False,
"started_at": datetime.datetime.utcnow().isoformat(),
@@ -109,16 +101,14 @@ def get_session_state(request: Request) -> dict:
state = request.session["escape"]
if "inventory" not in state:
state["inventory"] = ["wand", "broom", "snape_scroll"]
if state.get("broom_solved"):
state["inventory"].append("silver_key")
if state.get("chess_solved"):
state["inventory"].append("chess_knight")
if state.get("duel_solved"):
state["inventory"].append("duel_badge")
if state.get("bottles_solved"):
state["inventory"].append("philosophers_stone")
if "house" not in state:
state["house"] = "gryffindor"
if "chess_solved" not in state:
state["chess_solved"] = False
if "duel_solved" not in state:
state["duel_solved"] = False
request.session["escape"] = state
return request.session["escape"]
@@ -159,18 +149,23 @@ async def page_broom(request: Request):
context=get_template_context(request, state, lang)
)
@app.get("/chess", response_class=HTMLResponse)
async def page_chess(request: Request):
@app.get("/duel", response_class=HTMLResponse)
async def page_duel(request: Request):
state = get_session_state(request)
lang = request.query_params.get("lang", state.get("lang", "de"))
state["lang"] = lang
request.session["escape"] = state
return templates.TemplateResponse(
request=request,
name="chess.html",
name="duel.html",
context=get_template_context(request, state, lang)
)
@app.get("/chess")
async def redirect_chess():
# Graceful redirect for old links
return RedirectResponse(url="/duel", status_code=302)
@app.get("/bottles", response_class=HTMLResponse)
async def page_bottles(request: Request):
state = get_session_state(request)
@@ -223,7 +218,7 @@ async def api_get_inventory(request: Request):
"house": house_info,
"score": state.get("broom_score", 0),
"broom_solved": state.get("broom_solved", False),
"chess_solved": state.get("chess_solved", False),
"duel_solved": state.get("duel_solved", False),
"bottles_solved": state.get("bottles_solved", False),
"sliding_solved": state.get("sliding_solved", False)
})
@@ -251,7 +246,7 @@ async def api_reset_state(request: Request):
"broom_solved": False,
"broom_score": 0,
"broom_time": 0,
"chess_solved": False,
"duel_solved": False,
"bottles_solved": False,
"sliding_solved": False,
"started_at": datetime.datetime.utcnow().isoformat(),
@@ -270,32 +265,26 @@ async def api_broom_complete(request: Request):
state["broom_solved"] = True
state["broom_score"] = int(data.get("score", 100))
state["broom_time"] = int(data.get("time_taken", 30))
# Add Silver Key to Inventory
if "inventory" not in state:
state["inventory"] = ["wand", "broom", "snape_scroll"]
if "silver_key" not in state["inventory"]:
state["inventory"].append("silver_key")
request.session["escape"] = state
return JSONResponse({
"success": True,
"message": "Der Schlüssel passt ins Schloss! Die Tür zu McGonagalls Zauberschach steht offen!",
"new_item": ALL_ITEMS["silver_key"],
"message": "Parcours gemeistert! Die Tür zum Zauberspruch-Duell steht offen!",
"state": state
})
@app.post("/api/chess/complete")
async def api_chess_complete(request: Request):
@app.post("/api/duel/complete")
async def api_duel_complete(request: Request):
state = get_session_state(request)
state["chess_solved"] = True
state["duel_solved"] = True
if "inventory" not in state:
state["inventory"] = ["wand", "broom", "snape_scroll"]
if "chess_knight" not in state["inventory"]:
state["inventory"].append("chess_knight")
if "duel_badge" not in state["inventory"]:
state["inventory"].append("duel_badge")
request.session["escape"] = state
return JSONResponse({
"success": True,
"message": "Schachmatt! Die weiße Königin senkt ihr Schwert. Der Weg zur Flammenkammer ist frei!",
"new_item": ALL_ITEMS["chess_knight"],
"message": "Zauberspruch-Duell gewonnen! Die Pforte zur Flammenkammer steht weit offen!",
"new_item": ALL_ITEMS["duel_badge"],
"state": state
})
@@ -318,7 +307,7 @@ async def api_bottles_drink(request: Request):
if content == "ahead":
if target_gate == "ahead":
state["bottles_solved"] = True
if state.get("broom_solved"):
if state.get("broom_solved") or state.get("duel_solved"):
state["completed_at"] = datetime.datetime.utcnow().isoformat()
if "inventory" not in state:
state["inventory"] = ["wand", "broom", "snape_scroll"]
@@ -349,7 +338,7 @@ async def api_bottles_drink(request: Request):
"result": "success_back",
"content": content,
"message": msg_de if lang == "de" else msg_en,
"next_url": "/chess"
"next_url": "/duel"
})
else:
msg_de = "Dieser Trank schützt vor den violetten Flammen, führt dich aber nicht vorwärts durch das schwarze Feuer!"